If you jumped in last week, you'll have read my post where I talked about creativity, specifically whether it could be taught. Through this line of thinking, I'd come up with two questions. What do we access when we use creativity? and How important is education to art and creativity?
Today, the first question is going to be addressed.
I'm proud to introduce a fellow writer, friend, and blogger Zackery Wilmot (Z.M. Wilmot). He is an independently published author of horror and sci-fi. His site can be found here. Zack and I also work together on a collaborative project called Astral Tide. The project also includes young writer Stephen Huang. I have plugged the project once before. But in case you didn't check it out, you can here. We are really making some good stories there. Feel free to swing by. Mr. Wilmot also has a Tarot site where he shares his knowledge in Esoteric Arts. Follow his Twitter page here.
Without further ado, here is Zack Wilmot's post.
Today, the first question is going to be addressed.
I'm proud to introduce a fellow writer, friend, and blogger Zackery Wilmot (Z.M. Wilmot). He is an independently published author of horror and sci-fi. His site can be found here. Zack and I also work together on a collaborative project called Astral Tide. The project also includes young writer Stephen Huang. I have plugged the project once before. But in case you didn't check it out, you can here. We are really making some good stories there. Feel free to swing by. Mr. Wilmot also has a Tarot site where he shares his knowledge in Esoteric Arts. Follow his Twitter page here.
Without further ado, here is Zack Wilmot's post.
******
What do we access when we use creativity?
What do we access when we use creativity?
Creativity is an essential aspect of the human experience.
Without it, the human race would not be where it is today. Creativity,
innovation, imagination, thinking outside the box - all of these things have
allowed us as a species to advance to our current level of existence. Yet,
despite the centrality of creativity in our lives, the phenomenon is remarkably
ill-defined, and its source even less so.
Where does creativity come from? Some might argue that
creativity is merely the result of firing neurons and shifting brain patterns,
like other forms of consciousness. Others might argue that creativity comes
from afflatus divine, or divine
inspiration. Some might say that creativity comes from one's subconscious,
manifesting itself in dreams. Others might claim a Muse is responsible for
their creativity, and most might even say that creativity comes from the human
consciousness.
In my own humble opinion, all of the above explanations are
correct. It is hard to say that there is a single source for creativity, as
everyone interacts with creativity in different ways, sees it differently, and
is affected by it in different ways. Everyone draws upon their own specific
source for creativity, but ultimately all of these sources come from the realm
of the animus.
In the magickal view of the world, there are three realms of
existence: corpus, spiritus, and animus. The corpus is the
physical, material realm that we all live in and interact with. In the corpus, creativity expresses itself in
two ways: the firing of neurons and the development of neural pathways that
form the physical base that allow higher functions to occur (and higher realms
to exist); and the physical, material creations of our creativity, such as a
new technology or a piece of art. The spiritus
is the realm of life, energy and vitality, and it provides the drive and life
for everything we do. The animus is
the realm of consciousness, abstractions, and, most importantly for the present
topic, the imagination. Creativity ultimately is derived from the realm of the animus.
Like I said before, no two people experience creativity in
the same way, and the way that everyone experiences this creativity is shaped
by their presence in the realms of the corpus
and the spiritus. Poor material
conditions (corpus) or ailing health
(corpus/spiritus) may prevent
creativity from being realized, while good material conditions and amazing
health may do the opposite. Additionally, one's own place in the physical and
vital realms influences the nature of everyone's animus.
So, what exactly is the animus?
In magickal thought, all three of the aforementioned realms are just as real as
the others, but exist on different planes. For example, when H. P. Lovecraft
had vivid nightmares of Cthulhu, he was experiencing a phenomenon on the astral
plane (an aspect of the animus) that
sapped his spiritus (he was not
always mentally stable due to these dreams, and his vitality was questionable
at best) and that affected his physical health (corpus), while also providing him with stories that he wrote down
into real, tangible pieces of art in the forms of books (corpus again).
However, the reciprocity of the realms is revealed here as
well, as Lovecraft's physical creation was intimately linked with an abstract
creation - the visions that his words placed into the heads of his readers.
Many of these readers were inspired by his words and filled with the drive (spiritus) to go and create works of
their own - adding even further to the realm of the animus.
As the above example illustrates, the three realms are inextricably
interconnected; each one is made possible by the other, and each is just as
real as the other in its own plane. Creativity as a semi-describable phenomenon
occurs in the realm of the animus,
affects the spiritus, and affects/manifests
in the corpus. The interpretation of
this animus relies on physical and
other conditions, and accounts for varying perceptions of creativity. For
example, someone raised in a religious household might claim that the creativity
they pulled from the animus was
inspired by God, whereas a Greek bard might claim that the Muses sent them
creativity. Many authors, musicians, and artists themselves claim to have a
"muse:" a little voice in the back of their head, a physical or
metaphysical being that appears to them, or sporadic bouts of inspiration. The animus is both conscious and
subconscious; dreams are a way for the animus
to communicate its unconscious ideas to your consciousness, and to help you better
come to terms with yourself as a whole. Dreams, then, are also a sort of muse
in and of themselves.
This "muse," in whatever form it takes, is a
representation of a person's personal animus.
The form and contents of this animus
are created by several factors, including one's physical environment, one's
vitality, one's upbringing, and one's independent thoughts, among others. The most important aspect that
goes into creating the animus is,
perhaps, experience. Yes, many new innovations are extremely alien to anything
produced before, but almost all innovation is built on what was already there,
adding a new twist to it. What people see affects how they think; in other
words, the corpus influences the animus. Living beings store their
experiences in their memories, which is a central aspect of the animus, and it is tapped into during the
creative process frequently. This all adds up into the consciousness of a
person, as separate from their physical body, that is also called the animus, and it is a personal one. It is
from this consciousness created by the factors surrounding them that creativity
is drawn.
There is also a second kind of animus that is almost as important as the personal animus, though its influence is more
hidden. Just as every living being has a corpus,
spiritus, and animus, the world as a whole also has one of each: the corpus mundi, spiritus mundi, and animus
mundi. Each one of these consists of the sum of all corpi, spiriti, and animi in the world, and the
relationships between them mirrors the relationships between the personal
realms. The animus mundi, or Soul of
the World, is the term referring to what Emile Durkheim called the Collective
Consciousness: the sum total of all human thoughts, emotions, memories, and imagination. As everyone is linked to
the animus mundi through their own
personal animi, the world spirit as a
whole is another very important source of the animus, as other people's consciousness can leak into your own
directly through the animus mundi, or
by more corporeal means (reading a book or learning history, for example). In
this way, creativity is also drawn from the collective consciousness, which can
account for why some innovations were made in multiple parts of the world at
around the same. One good example of this is the creation of calculus,
developed by Isaac Newton and Gottfried Wilhelm Leibniz independently of each
other and around the same time. As each of their creative thoughts permeated
the animus mundi, they were able to
interact with each other on a different plane of existence invisible to most
people on Earth.
So, then, what are we drawing on when we use creativity? We
are drawing on our subconscious thoughts, our past experiences, our conscious
thoughts, our memories, our upbringing, our biology, our body, our spirit, our
soul, as well as the body, spirit, and soul of the world, all of which come
together to create an entity on an abstract plane known as the animus, though it is known by many other
names as well. It is from the animus
that everything draws its creativity.
No comments:
Post a Comment